Double Doors

Doors table that contains two doors object

{
    type = "double",
    distance = 1.5,
    main = true,
    doors = {
        {
            model = 'v_ilev_genbankdoor2',
            coords = vector3(316.3924560546875, -276.4888000488281, 54.51580047607422)
        },
        {
            model = 'v_ilev_genbankdoor1',
            coords = vector3(313.9587097167969, -275.5965270996094, 54.51586151123047)
        }
    }
}
  • type?: 'single' or 'double'

    • If not declared, door will be interpreted as single door

  • distance: float

    • Distance at which the player can interact with the door

  • main?: boolean

    • If true, this door will have purchase option in target menu

  • doors: table (array)

    • model: string or number

      • Model name or hash

    • coords: vector3

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