Double Doors
Doors table that contains two doors object
{
type = "double",
distance = 1.5,
main = true,
doors = {
{
model = 'v_ilev_genbankdoor2',
coords = vector3(316.3924560546875, -276.4888000488281, 54.51580047607422)
},
{
model = 'v_ilev_genbankdoor1',
coords = vector3(313.9587097167969, -275.5965270996094, 54.51586151123047)
}
}
}type?:
'single'or'double'If not declared, door will be interpreted as single door
distance:
floatDistance at which the player can interact with the door
main?:
booleanIf
true, this door will have purchase option in target menu
doors:
table(array)model:
stringornumberModel name or hash
coords:
vector3
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